counterpickWiki
Europe · PC · Ranked · All ranks · all maps · changePick rate 6.9%Win rate 52.3%Ban rate 23.4%Official hero page

Abilities all values

  • 5v5Standard (5v5): the values below
  • 6v6Base health 425 per patch of 17 Dec 2024
  • Stadiumown values not collected yet

Hand CannonSpread shot (projectile)Headshots

Shotgun-style projectiles, 4 shots of 55 damage, refilling on its own every 0.4 s.

Damage
5–1.5 (per shot) · 55–16.5 (per volley)
Damage per second
73.3
Ammo
4
Reload
0.4 s (per shot) · 1.6 s (from empty)
Fire rate
3 volleys/s
Falloff
15–30 m
Projectile speed
80 m/s

Rocket PunchMelee · Movement

Charged lunge punch, 25 to 75 damage, knocks an enemy away with extra damage against walls.

Damage
25–75 (base, impact damage) · 10–40 (base, wall slam) · 38–113 (empowered, impact damage)
Cooldown
4 s
Duration
0.5 s (max. travel time) · 0.5 s (stun, punch impact) · 0.15 s (stun, wall slam)
Range
6.3–19.7 m (self) · 9.3–29.4 m (self, empowered) · 5.5–13.2 m (knockback)
Speed boost
+700% (normal punch) · +1100% (empowered punch)

Last changed on 14 July 2026: Empowered punch collateral radius gainChange

Seismic SlamShockwave · Movement

Jump that ends in a ground impact, 60 damage to enemies within 15 m.

Damage
60
Cooldown
6.5 s
Radius
15 m

Last changed on 11 August 2026: DamageChange

Power Block

Guard up to 2.5 s cutting frontal damage by 75%, big blocked hits empower Rocket Punch.

Cooldown
7 s
Duration
0.34 s (min) · 2.5 s (max)
Damage reduction
-75% taken

Last changed on 6 November 2025: Amount of damage to gain empowered punchChange

Meteor StrikeArea · MovementUltimate

Ultimate: leap high, aim the landing, crash for 300 at the center, slowing enemies 50%.

Damage
300 (inner sphere) · 100–50 (outer sphere)
Healing
90/s (while targeting)
Duration
4 s (targeting, max) · 3 s (slow)
Falloff
2–8 m
Radius
2 m (inner sphere) · 8 m (outer sphere)
Speed boost
+200%
Slow
-50%
Ultimate cost
1975 points

Last changed on 8 November 2024: Ultimate cost, Healing per second while in the airChange

More values

The Best Defense...

Duration
3 s
Overhealth
40 per target (normal abilities) · 75 per target (Meteor Strike) · 200 (max total)

Perks one of two per level

Minor perks

One-Two

A wall slam with Rocket Punch refills Hand Cannon plus 2 extra shots.

or
Survival of the Fittest

The Best Defense: overhealth cap 50 higher, and each elimination adds 25 of it.

Major perks

Aftershockchanged 14 Oct 2025

40% slow for 2 s on every enemy that Seismic Slam hits.

or
Power Matrixchanged 16 Jun 2026

During its opening 0.8 s, Power Block swallows incoming projectiles.

Stadium powers 12 to choose from

Rising Uppercutchanged 12 May 2026
Jab Crosschanged 16 Jun 2026
The Bestest Defensechanged 16 Jun 2026
Slam Whamchanged 16 Jun 2026
Overpoweredchanged 12 May 2026
Jetforce Jabchanged 18 Dec 2025
Boomfistchanged 9 Dec 2025
Asteroid Smashchanged 16 Jun 2026
Aftershockchanged 16 Jun 2026
Seismic Rallychanged 9 Feb 2026
Block Partychanged 12 May 2026
Helping Handchanged 12 May 2026
Powers, items and changes in Stadium

Statistics Europe · PC · Ranked · All ranks · all maps · change

52.3%Win rate
Place 4 of 15 (Tank)
Win rateall 53 heroes
44.1%55.9%
Pick rate6.9% Place 7 of 15 (Tank)
1.9%31.9%
Ban rate23.4% Place 4 of 15 (Tank)
0.1%49.2%

Dots: 53 heroes, white: Doomfist. Blizzard , as of 25 Sept 2026

Counters by abilities, not by win rates

Goes well with Doomfist

none known

Changes 23 patches · 128 changes since 6 Dec 2022 · green helps Doomfist, red hurts, grey is unclear

Season 4 (2026) · Heroes of Busan

1 patch · 1 change

Season 3 (2026) · Into the Tiger's Den

3 patches · 21 changes

Power MatrixMajor perk

  • Duration10.8s (worse)

AftershockPower

  • Damage6040% (worse)

Asteroid SmashPower

  • Maximum damage200150 (worse)
  • Base impact damage5075 (better)
  • One change without numbers

Jab CrossPower

  • Duration30.75s (worse)
  • One change without numbers

Slam WhamPower

  • 2 changes without numbers

The Bestest DefensePower

  • unnamed field3550%

Loaded KnucklesItem · Epic

  • Weapon power15%
  • One change without numbers

Wing ClipperItem · Rare

  • One change without numbers

Power BankItem · Rare

  • One change without numbers

Second WindItem · Rare

  • Health25
  • Reduced ultimate cost20%
  • 2 changes without numbers

Chasm CrusherItem · Epic

  • One change without numbers

Season 2 (2026) · Summit

1 patch · 6 changes

Asteroid SmashPower

  • Cooldown108s (better)

Block PartyPower

  • Ally healing1520% (better)

Helping HandPower

  • Overhealth max life scaling810% (better)

OverpoweredPower

  • One change without numbers

Rising UppercutPower

  • Bonus damage1020 (better)

InitiatorSubrole

  • Heal amount6050 (worse)

Season 1 (2026) · Conquest

2 patches · 8 changes

Seismic RallyPower

  • Max life overhealth gained per second35% (better)

Block PartyPower

  • Self heal58% (better)

Rising UppercutPower

  • Cooldown1210s (better)

Asteroid SmashPower

  • Cooldown1210s (better)
  • Maximum impact damage150200 (better)
  • One change without numbers

QuickchargerItem · Epic

  • Cost12,00010,000 (better)

Season 20 (2025) · Vendetta

2 patches · 48 changes

Base values

  • Currency gained from damage and healing+25% (better)

AftershockPower

  • Secondary shockwave damage5060% (better)

Asteroid SmashPower

  • Cooldown1512s (better)
  • One change without numbers

Block PartyPower

  • One change without numbers

Jab CrossPower

  • Melee attack speed after using an ability5075% (better)

Jetforce JabPower

  • Burn damage on rocket punch1520% (better)

Slam WhamPower

  • Seismic slam range per meter travelled46% (better)

Jab CrossPower

  • One change without numbers

Rising UppercutPower

  • Cooldown12 s

The Bestest DefensePower

  • One change without numbers

AftershockPower

  • One change without numbers

Seismic RallyPower

  • One change without numbers

BoomfistPower

  • One change without numbers

OverpoweredPower

  • One change without numbers

Asteroid SmashPower

  • Cooldown15 s

Block PartyPower

  • One change without numbers

Helping HandPower

  • One change without numbers

Loaded KnucklesItem · Legendary

  • Cost10,000
  • 2 changes without numbers

Wing ClipperItem · Legendary

  • Ability power10%
  • Cost4,500
  • One change without numbers

Power BankItem · Legendary

  • Health25
  • Ability power5%
  • 2 changes without numbers

Friendly FissureItem · Legendary

  • Health25
  • Ability power10%
  • Cost9,000
  • One change without numbers

Charm CrusherItem · Legendary

  • Ability power15%
  • unnamed field15%
  • Cost11,000

QuickchargerItem · Legendary

  • Ability power15%
  • Cost12,000
  • One change without numbers

Dual Layer DampenerItem · Legendary

  • Armor25
  • unnamed field10%
  • Cost4,000
  • One change without numbers

ZoomfistItem · Legendary

  • Armor50
  • Cost9,500
  • One change without numbers

Power MatrixItem · Legendary

  • Armor50
  • Cost11,000
  • One change without numbers

Season 19 (2025) · Haunted Masquerade

2 patches · 5 changes

The Best Defense

  • Overhealth gained per target3525 (worse)6v6

Power Block

  • Amount of damage to gain empowered punch100120 (better)6v6

Power Block

  • Damage reduction8075% (worse)

AftershockMajor perk

  • Slow duration1.52s (better)
  • Slow amount3040% (better)

Season 14 (2024) · Hazard

2 patches · 8 changes

Base values

  • Base health375425 (better)6v6

Seismic Slam

  • Cooldown6.57.5s (worse)6v6

Power Block

  • Maximum duration2.52s (worse)6v6
  • Cooldown78s (worse)6v6

The Best Defense (Passive)

  • Overhealth gained per target4035 (worse)6v6
  • Maximum temporary health200150 (worse)6v6

Season 13 (2024) · Season of Spellbinders

1 patch · 3 changes

Rocket Punch

  • Angle required for wall slam4455° (worse)

Meteor Strike

  • Ultimate cost−8% (better)
  • Healing per second while in the air7590 (better)

Season 11 (2024) · Super Mega Ultrawatch

1 patch · 2 changes

The Best Defense…

  • Overhealth gained per target3540 (better)
  • Delay before overhealth begins to drain13s (worse)

Season 9 (2024) · Champions

2 patches · 4 changes

Season 8 (2023)

1 patch · 1 change

Season 7 (2023)

1 patch · 2 changes

Season 6 (2023)

1 patch · 1 change

Season 3 (2023)

1 patch · 2 changes

Season 2 (2022)

2 patches · 16 changes

Rocket Punch

  • Cooldown34s (worse)

Power Block

  • Minimum damage mitigated required to empower rocket punch80100 (worse)

The Best Defense...

  • Temporary health gained per target hit with abilities4035 (worse)

Rocket Punch

  • Duration0.25 s
  • Empowered rocket punch knockback radius43m (worse)
  • Minimum time before cancel option becomes available0.250.12s (better)
  • Cooldown43s (better)
  • 3 changes without numbers

Power Block

  • Cooldown87s (better)
  • Duration22.5s (better)
  • Minimum damage mitigated required to empower rocket punch9080 (better)

Meteor Strike

  • Enemy slow duration23s (better)

The Best Defense...

  • Maximum temporary health150200 (better)
  • Temporary health gained per target hit with abilities3040 (better)

Overwatch 1

43 patches changed Doomfist; the details are in Blizzard's notes

Sources

Names, pictures and icons
Blizzard Entertainment, loaded from Blizzard's servers
Base, birthday and age
Blizzard hero page , read on 23 Sept 2026
Ability values
Overwatch fan wiki , CC BY-NC-SA 3.0 , as of 24 Sept 2026
Short descriptions
Counterpick, in our own words from Blizzard's ability and perk texts and the values on this page
Changes
Blizzard patch notes , as values, not as text; field names from the notes or from Counterpick
Rates
Blizzard hero statistics , collected every night
Counters and reasons
Counterpick