48 changes to 23 heroes26–18+426 better, 18 worse, 4 unclearPatch notes ↗
Named in this patch
- Summer Games 2026event
- Junkrat's Loot Huntevent
Standard modes 27 changes to 16 heroes

Rocket Punch
- Empowered punch collateral radius gain
50→40% (worse)

Commanding Shout
- Cooldown
12→10s (better)5v5 - Cooldown
15→13s (better)6v6

Chainguns
- Maximum spread while firing individual chainguns
1→1.5 (worse) - Number of shots until maximum spread
0→30 (better)

Ravenous Vortex
- Explosion damage
15→30 (better)
Base values
- Shield health
275→250 (worse)

Hyper RegenerationMinor perk
- Damage conversion
40→30% (worse)

Silver BulletMajor perk
- Projectile size
0.17→0.07 (worse)

Take Aim
- Recovery
0.5→0.4 (better) - Explosion delay
1→0.8s (better)

Soul ReavingMinor perk
- Pickup radius of soul globes
5→8m (better)

Execution
- Recovery time
0.4→0.3s (better)

Joyride
- Impact damage while riding
60→30 (worse)

Anchor Drone
- Cooldown
12→11s (better) - Duration
10→9s (worse) - Health
80→125 (better)

Palatine Fang
- Overhead swing bonus range
2→2.5m (better)

Clobber (Quick Melee)
- Cooldown/recovery
1.6→1.2s (better)

Biotic Grenade
- Explosion damage and healing
75→90 (better)

Inspire
- Instant healing→12
- Healing over time
60→45 (worse)

Healing Ofuda
- Healing per projectile
13→12 (worse)

Sonic Amplifier
- Damage per projectile
20→22 (better)
Stadium 21 changes to 12 heroes

Gunslinger GritPower
- Max life heal per bullet reloaded
2→2.5% (better)

Zip GreasePower
- Damage to airborne targets
10→25% (better)

SlowballPower
- One change without numbers

Frost ArmorPower
- Damage converted to armor
5→3% (worse)
Accelerated ReapingPower
- Attack speed per stack
4→5% (better)
Dauntless DraughtItem · Epic
- Wraith form duration
50→33% (worse)

Hammer ThrowPower
- One change without numbers

Come Get Yer ArmorPower
- Armor scaling
20→15% (worse)
Anchor BoltsItem · Epic
- Ability power
15→10% (worse)

Blink BoostsPower
- One change without numbers

Clone ConjurationPower
- Clone effectiveness
75→65% (worse)

Keen KunaiPower
- Cooldown reduction per critical hit
15→20% (better)

DistortionPower
- Max life overhealth
30→25% (worse)
Base values
- Currency from damage and healing+8.33% (better)
Not tied to a hero role passives, subroles, items and rules
General
- unnamed field
200→300% - Rate at which clash capture speed increases→2%
- One change without numbers
Volskaya OrdnanceItem · Epic
- One change without numbers
Gadget MaximizerItem · Epic
- Gadget cooldown reduction
25→35% (better)
Three-Tap TommygunItem · Epic
- Damage
5→3% (worse) - Damage duration
5→3s (worse) - One change without numbers
Vortex Vial
- Cost
9,500→9,000 (better) - Cooldown
25→15s (better)
Sources
- Names, pictures and icons
- Blizzard Entertainment, loaded from Blizzard's servers
- Better or worse
- Counterpick, by field and direction; fields without a clear direction stay grey
- Counters and reasons
- Counterpick