20 changes to 12 heroes13–6+113 better, 6 worse, 1 unclearPatch notes ↗
Named in this patch
- Warcraft: 30 Anniversaryevent
Standard modes 20 changes to 12 heroes

Rocket Punch
- Angle required for wall slam
44→55° (worse)

Meteor Strike
- Ultimate cost−8% (better)
- Healing per second while in the air
75→90 (better)

Jagged Blade
- Base projectile size
0.2→0.15m (worse)

Adrenaline Rush
- Wound damage self-healing multiplier
2.5→2.25× (worse)

Overrun
- Cooldown
6→5s (better) - Charge movement speed+15% (better)

Storm Bow
- Time to fully charge
0.87→0.8s (better)

Biotic Rifle
- Damage and healing
70→75 (better)

Orbital Ray
- Ultimate cost+10% (worse)

Kunai
- Recovery time
0.55→0.5s (better)

Life Grip
- Cooldown
19→18s (better) - Healing
50→75 (better)

Biotic Grasp
- Self-healing
24→30/s (better)
Sources
- Names, pictures and icons
- Blizzard Entertainment, loaded from Blizzard's servers
- Better or worse
- Counterpick, by field and direction; fields without a clear direction stay grey
- Counters and reasons
- Counterpick