All perks
212 perks of 53 heroes, minor and major, with one sentence each and how often patches changed their values
Power Barrier regains 40 health every time a Plasma Saber swing lands. |
Minor | no value change found | |
|---|---|---|---|
Propulsors use 30% less fuel as long as Power Barrier is held up. |
Minor | no value change found | |
Damage dealt by Surging Strike heals you for 150% of it. |
Major | no value change found | |
Fusion Repeater trades fire rate for harder-hitting, perfectly accurate shots. |
Major | 1 patchlast 17 Sept 2026 | |
Call Mech hits a 50% wider area, and Eject leaves you with 75 overhealth. |
Minor | no value change found | |
Boosters hits on enemies do 40% more damage and add 0.5 s of flight. |
Minor | no value change found | |
25% of the damage Defense Matrix absorbs refills shields, which replace 100 of your health. |
Major | 1 patchlast 16 Jun 2026 | |
Reload key: 3 s of tighter Fusion Cannons fire, spread cut by 75%. |
Major | no value change found | |
Casting Barrier Array refills 50 shields and kicks off passive regeneration. |
Minor | no value change found | |
Photon Magnum reaches 20% farther. |
Minor | no value change found | |
Crystal Charge blasts leave enemies 30% slower for 2 s. |
Major | no value change found | |
A placed Barrier Array can be relocated once before it expires. |
Major | no value change found | |
A wall slam with Rocket Punch refills Hand Cannon plus 2 extra shots. |
Minor | no value change found | |
The Best Defense: overhealth cap 50 higher, and each elimination adds 25 of it. |
Minor | no value change found | |
40% slow for 2 s on every enemy that Seismic Slam hits. |
Major | 1 patchlast 14 Oct 2025 | |
During its opening 0.8 s, Power Block swallows incoming projectiles. |
Major | 1 patchlast 16 Jun 2026 | |
25% energy past full for Spike Guard whenever Jagged Wall strikes an enemy. |
Minor | 1 patchlast 16 Jun 2026 | |
40% of the damage from spikes shot by Spike Guard heals Hazard. |
Minor | 4 patcheslast 16 Jun 2026 | |
Violent Leap covers 20% more ground. |
Major | 1 patchlast 16 Jun 2026 | |
Melee or the Violent Leap slash sets off Bonespur's spikes in a target for 30 damage. |
Major | 2 patcheslast 11 Aug 2026 | |
Rampage makes you unstoppable and cuts 6 s off every cooldown. |
Minor | no value change found | |
Allies reload 50% faster and your Scattergun refills whenever you use Commanding Shout. |
Minor | no value change found | |
Double radius and 30 more damage for Jagged Blade on its way back. |
Major | no value change found | |
100% of the damage from Carnage's impact comes back to you as healing. |
Major | no value change found | |
During its opening second, Overrun puts as much as 150 ammo back in. |
Minor | 1 patchlast 9 Feb 2026 | |
Each enemy set alight by Incendiary Chaingun gives Mauga 50 overhealth. |
Minor | no value change found | |
Enemies struck by Overrun catch fire. |
Major | no value change found | |
Each critical hit banks 4 overhealth, up to 150, paid out on the next Cardiac Overdrive. |
Major | 2 patcheslast 11 Aug 2026 | |
Orisa heals 100 each second as Terra Surge charges. |
Minor | no value change found | |
Fortify no longer slows Orisa, and her gun builds no heat during it. |
Minor | no value change found | |
Energy Javelin pushes 25% harder and deals 15 more on wall impact. |
Major | no value change found | |
A thrown barrier takes the place of Javelin Spin. |
Major | 1 patchlast 9 Feb 2026 | |
Eliminations add time to an active Nemesis Form: 2 s each, 1 s during Annihilation. |
Minor | 1 patchlast 16 Jun 2026 | |
Void Barrier lasts 25% longer and is 25% larger. |
Minor | 1 patchlast 14 Apr 2026 | |
Holding fire with Void Accelerator adds a 6-projectile burst every so often. |
Major | 1 patchlast 14 Apr 2026 | |
Standing in his own Ravenous Vortex heals Ramattra 100 each second. |
Major | 2 patcheslast 16 Jun 2026 | |
Every stun gives back a Fire Strike charge, allowing up to 3 stored. |
Minor | no value change found | |
Passive regeneration kicks in 75% sooner as long as Barrier Field is up. |
Minor | 1 patchlast 18 Mar 2025 | |
With Barrier Field up, a button press bashes enemies for damage and knockback. |
Major | 2 patcheslast 22 Apr 2025 | |
Every enemy Fire Strike hits adds 2 s of 25% faster attacks. |
Major | no value change found | |
Landing Chain Hook puts 2 shells back in the Scrap Gun. |
Minor | no value change found | |
Scrap Gun's alt fire flies 50% farther before bursting, with 25% tighter pellets. |
Minor | no value change found | |
Allies close to Roadhog get 50% of Take a Breather's healing too. |
Major | 1 patchlast 22 Apr 2025 | |
The longer the Chain Hook pull, the more overhealth Roadhog gets, capped at 300. |
Major | 1 patchlast 9 Feb 2026 | |
Projectiles caught by Kinetic Grasp bring Accretion back sooner. |
Minor | no value change found | |
Experimental Barrier repairs itself by 30% of the damage Hyperspheres deal. |
Minor | 2 patcheslast 14 Jul 2026 | |
Lift and knockback on your next quick melee after every 5 direct Hypersphere hits. |
Major | no value change found | |
A held double jump lets Sigma float upward for a moment. |
Major | no value change found | |
Each enemy in Tesla Cannon's cone speeds Winston up 10%, capped at 30%. |
Minor | no value change found | |
Jump Pack in Primal Rage grows up to 75% stronger and wider the longer it flies. |
Minor | no value change found | |
A full-charge Tesla Cannon bolt jumps on to 2 more targets. |
Major | no value change found | |
Allies under Barrier Projector's dome recover 35 health each second. |
Major | 1 patchlast 11 Aug 2026 | |
Collisions from Roll hurt tanks twice as much. |
Minor | no value change found | |
Pressing the ultimate key again within 5 s of Minefield adds 7 more mines. |
Minor | no value change found | |
Piledriver hangs in the air longer, lets you steer, and hits up to 50% harder. |
Major | no value change found | |
Activating Adaptive Shield also raises a barrier for 1 s. |
Major | 1 patchlast 8 Sept 2026 | |
Zarya's own grenades push her 75% farther. |
Minor | no value change found | |
An ally given Projected Barrier starts regenerating and moves 20% faster. |
Minor | 2 patcheslast 9 Feb 2026 | |
With one of her bubbles up, beam damage from Particle Cannon also builds energy. |
Major | no value change found | |
Enemies behind your target also take the beam, since Particle Cannon now passes through them. |
Major | no value change found | |
Burns from Ignition last an extra 1.5 s. |
Minor | no value change found | |
Casting your ultimate gives 50 overhealth, plus 50 more per enemy it sets on fire. |
Minor | no value change found | |
Each enemy struck by Inferno Rush takes 1.5 s off its cooldown. |
Major | no value change found | |
Dancing Blaze heals 25 more for every hit after the first. |
Major | no value change found | |
Dynamite can be set off by hand with a second press, going off 0.5 s later. |
Minor | no value change found | |
When Coach Gun knocks an enemy away, you get one more shot within 2 s. |
Minor | 1 patchlast 14 Apr 2026 | |
Two scoped hits in a row on one target: the second one adds 25 damage. |
Major | no value change found | |
Throwing Dynamite gives back 6 ammo, and it explodes 40% wider if still in the air. |
Major | 1 patchlast 16 Jun 2026 | |
Your A-36 grenade no longer hurts you and knocks you 25% farther. |
Minor | 1 patchlast 16 Jun 2026 | |
Each switch of configuration brings the A-36 grenade 4 s closer to ready. |
Minor | no value change found | |
In Configuration: Assault the gun swaps rapid fire for slower, explosive rounds. |
Major | no value change found | |
Adds an active self-heal that restores Bastion's health quickly. |
Major | no value change found | |
Flashbang comes as a pair, the extra one flying farther, both with 40% less damage. |
Minor | 1 patchlast 26 Aug 2025 | |
Combat Roll leaves Cassidy 60% faster, fading back to normal over 1.5 s. |
Minor | no value change found | |
Every round Combat Roll puts back in the gun restores 15 health. |
Major | no value change found | |
A bleeding, piercing shot replaces Peacekeeper's alt fire, instantly recharged by Combat Roll or Deadeye. |
Major | 2 patcheslast 14 Jul 2026 | |
While Flight is active, Echo never runs out of ammo. |
Minor | no value change found | |
30% ult charge for the copied hero from the first second of Duplicate. |
Minor | 1 patchlast 16 Jun 2026 | |
Each Sticky Bombs volley includes 2 more bombs. |
Major | 1 patchlast 16 Jun 2026 | |
Focusing Beam reaches 8 m farther, and Echo moves 25% faster while channeling it. |
Major | 1 patchlast 11 Aug 2026 | |
1.5 s of 30% slow on any enemy hit by the light rounds of Override Protocol. |
Minor | 1 patchlast 11 Aug 2026 | |
Siphon Blaster gives 20% more of its speed bonus whenever you are not shooting. |
Minor | no value change found | |
Each direct Siphon Blaster hit gives back 60% heat and adds 0.1 s to its duration. |
Major | 1 patchlast 14 Apr 2026 | |
Cyber Frag sticks where it lands, and an enemy it clings to takes 40 more damage. |
Major | no value change found | |
Landing Take Aim directly puts 5 bolts back into the automatic crossbow. |
Minor | 2 patcheslast 8 Sept 2026 | |
Quick Dash carries Freja 20% farther. |
Minor | no value change found | |
From Updraft until landing, Freja regains 30 health each second. |
Major | no value change found | |
Freja can keep one extra charge of Updraft. |
Major | no value change found | |
Each quick melee brings Swift Strike 3 s closer to ready. |
Minor | no value change found | |
Genji heals for 30% of the damage his Dragonblade deals. |
Minor | no value change found | |
25 extra damage over time when Swift Strike hits an enemy under half health. |
Major | 1 patchlast 18 Mar 2025 | |
Deflect heals Genji 50 health each second it is up. |
Major | 2 patcheslast 16 Jun 2026 | |
Health packs near a Sonic Arrow get hacked for 30 s. |
Minor | 1 patchlast 16 May 2025 | |
A primary-fire hit on an enemy makes Hanzo attack 20% faster for 1.5 s. |
Minor | 2 patcheslast 9 Feb 2026 | |
The reload key readies an exploding ice arrow that leaves enemies 35% slower for 2 s. |
Major | no value change found | |
A Storm Arrow's first bounce splits it into 5 shards of 33% damage, each bouncing again. |
Major | no value change found | |
RIP-Tire gets a short speed burst on your ability key, at the cost of 50% damage. |
Minor | 1 patchlast 8 Sept 2026 | |
Blasting himself away with Concussion Mine lets Junkrat attack 35% faster for 3 s. |
Minor | 2 patcheslast 16 Jun 2026 | |
A charge comes back each time Concussion Mine gets a kill. |
Major | no value change found | |
Frag Launcher grenades fly 25% faster. |
Major | no value change found | |
Inside Blizzard, allies run 25% faster and recover 50 health each second. |
Minor | no value change found | |
Mei can jump again mid-air, thrown up by an ice column under her feet. |
Minor | 1 patchlast 14 Oct 2025 | |
Keep an enemy in the primary spray long enough and they freeze briefly. |
Major | 1 patchlast 16 Jun 2026 | |
While in Cryo-Freeze, enemies close to Mei are slowed and take 70 per second. |
Major | no value change found | |
Concussive Blast also hurts enemies in its area, as much as 30. |
Minor | 1 patchlast 12 May 2026 | |
125 health becomes shields, which start regenerating after a direct rocket hit. |
Minor | 1 patchlast 18 Mar 2025 | |
Twice the room for fuel above full, and each Jet Dash tops up 50%. |
Major | no value change found | |
Two corkscrewing mini-rockets of 30 damage each join the first rocket after a movement ability. |
Major | 1 patchlast 12 May 2026 | |
Fallen enemies drop soul globes that give Reaper 50 health when picked up. |
Minor | 1 patchlast 14 Jul 2026 | |
After Wraith Form ends, Reaper keeps a 30% speed boost for 2 s. |
Minor | 1 patchlast 16 Jun 2026 | |
Shadow Step casts and recharges 25% quicker, but reaches 25% less far. |
Major | no value change found | |
Any ability use or reload makes Dire Triggers ready again. |
Major | no value change found | |
Each Evade puts 9 rounds back into the pistols. |
Minor | no value change found | |
Against enemies under half health, Execution hits 20% harder. |
Minor | no value change found | |
Starting Joyride heals 50 at once, then 20 each second while riding. |
Major | no value change found | |
Shion also gets the Sharpshooter, Recon and Specialist subrole passives. |
Major | no value change found | |
Anchor Drone flies and pulls from 25% farther. |
Minor | no value change found | |
Helix Rifle spread closes 70% quicker and opens up 30% more slowly. |
Minor | 1 patchlast 16 Jun 2026 | |
Each Anchor Drone carries a health pack Sierra can use. |
Major | 1 patchlast 17 Apr 2026 | |
A Tracking Shot hit makes Sierra attack 20% faster for 2 s. |
Major | no value change found | |
During Overclock, Railgun can hold 50 more energy. |
Minor | no value change found | |
Disruptor Shot's field also slows enemies inside by 25%. |
Minor | no value change found | |
Up to 75 Railgun energy from each Power Slide. |
Major | 1 patchlast 16 Jun 2026 | |
Power Slide holds two charges, and its jump goes sideways instead of high. |
Major | no value change found | |
Helix Rockets travel 50% faster. |
Minor | no value change found | |
Helix Rockets under Tactical Visor have 80% less cooldown and do not interrupt the rifle. |
Minor | no value change found | |
Sprint ramps up by a further 25% speed across 2 s. |
Major | no value change found | |
Biotic Field becomes a self-boost: 5 s of 30 healing per second and 20% faster attacks. |
Major | 3 patcheslast 26 Aug 2025 | |
Sombra can hack while invisible, and each finished hack adds 3 s of invisibility. |
Minor | no value change found | |
Passive regeneration starts when you use Translocator while under half health. |
Minor | no value change found | |
Allies using a health pack you hacked get 50 overhealth and 25% speed for 4 s. |
Major | no value change found | |
Virus on a hacked target jumps to other enemies up to 8 m away. |
Major | no value change found | |
Symmetra can store one extra Sentry Turret. |
Minor | no value change found | |
Photon Projector's beam reaches 20% farther. |
Minor | no value change found | |
Option in place of the Teleporter: a barrier that drifts forward, braked by a second press. |
Major | no value change found | |
Near her teleporter, within 10 m, Symmetra restores 20 shields each second. |
Major | no value change found | |
With Forge Hammer in hand, Torbjörn runs 20% faster. |
Minor | no value change found | |
Overload comes on by itself whenever you use Molten Core. |
Minor | no value change found | |
Walls and ceilings now hold the turret, and it flies 25% farther when thrown. |
Major | 1 patchlast 8 Sept 2026 | |
5 s of extra health and damage for your turret whenever you use Overload. |
Major | no value change found | |
100% faster start for Tracer's passive regeneration. |
Minor | no value change found | |
Each quick melee hit puts 12 rounds back into the pistols. |
Minor | 1 patchlast 16 Jun 2026 | |
1 Blink charge back from every health pack you take. |
Major | no value change found | |
After Recall, Tracer carries 20 extra rounds and 50 overhealth, both fading away. |
Major | 1 patchlast 18 Mar 2025 | |
25% energy saved on every Projected Edge. |
Minor | no value change found | |
After Whirlwind Dash, Vendetta keeps spinning for 3 extra wide hits of 30. |
Minor | 1 patchlast 10 Mar 2026 | |
Overhead finishers heal Vendetta for 40% of their damage. |
Major | 2 patcheslast 10 Mar 2026 | |
3 more stacks of Onslaught, each making you attack 5% and move 3% faster. |
Major | no value change found | |
Underground, Drill Dash travels 75% farther. |
Minor | 1 patchlast 11 Aug 2026 | |
Cooldowns run 300% faster for as long as Tectonic Shock lasts. |
Minor | no value change found | |
An ability press doubles SMART Excavator's shot range for 4 s. |
Major | no value change found | |
Clobber damage adds as much as 40 shields to Explorer's Resolve. |
Major | 1 patchlast 11 Aug 2026 | |
A scoped shot uses 3 rounds rather than 5. |
Minor | no value change found | |
For 2 s after Grappling Hook, the scope charges twice as fast. |
Minor | no value change found | |
Venom Mine keeps working after it triggers, shooting darts at any enemy within 10 m. |
Major | 2 patcheslast 9 Feb 2026 | |
The scope now charges to 125%, and a full charge passes through enemies. |
Major | no value change found | |
Once Sleep Dart ends, the target stays slowed for 2 s and loses 50 health. |
Minor | 1 patchlast 22 Apr 2025 | |
Using Nano Boost makes Ana and the boosted ally move 30% faster. |
Minor | 1 patchlast 16 Jun 2026 | |
Biotic Grenade gets a second burst after bouncing: 60 damage to enemies, 60 heal to allies. |
Major | 2 patcheslast 26 Aug 2025 | |
Enemies can now take critical hits from Biotic Rifle shots. |
Major | 1 patchlast 14 Oct 2025 | |
Immortality Field reaches 30% farther from the generator. |
Minor | no value change found | |
3 s of 20% faster attacks for Baptiste each time he uses Regenerative Burst. |
Minor | 3 patcheslast 9 Feb 2026 | |
Each ability use sends up to 3 heals of 40 from a shoulder turret to allies. |
Major | 2 patcheslast 9 Feb 2026 | |
During an Exo Boots jump, pressing jump again gives a horizontal dash. |
Major | no value change found | |
Each melee hit on an enemy brings Repair Pack 0.75 s closer to ready. |
Minor | 1 patchlast 14 Apr 2026 | |
If Whip Shot triggers Inspire, the healing runs 3 s longer. |
Minor | no value change found | |
Shield Bash gives 30% speed for 2 s and makes the Inspire it starts heal instantly. |
Major | no value change found | |
Enemies knocked into a wall by Whip Shot take an extra 60 damage. |
Major | 1 patchlast 16 Jun 2026 | |
Healing Pylon sets up 300% quicker and returns 2 s sooner. |
Minor | 1 patchlast 16 Jun 2026 | |
During Captive Sun, Illari flies and attacks 20% faster and stays airborne 3 s longer. |
Minor | 1 patchlast 10 Mar 2026 | |
One key press during the Solar Rifle heal beam: 100 healing for all allies ahead. |
Major | 2 patcheslast 9 Feb 2026 | |
Enemies caught by Outburst burn for 50 damage across 3 s. |
Major | 1 patchlast 10 Mar 2026 | |
Fuel refills by 15% of the healing done with Biotic Pawjectiles. |
Minor | no value change found | |
Carrying a teammate grants as much as 50 shields. |
Minor | 1 patchlast 16 Jun 2026 | |
Purr pulses come in sets of 3 waves. |
Major | no value change found | |
Every 6 s, one quick melee hits for 40 and slows 30% for 1 s. |
Major | 1 patchlast 10 Mar 2026 | |
Allies are acquired 35% faster by Pulsar Torpedoes. |
Minor | no value change found | |
Every enemy hit by Pulsar Torpedoes makes them ready 1 s sooner. |
Minor | 1 patchlast 26 Aug 2025 | |
Juno gets a third jump in the air from Martian Overboots. |
Major | no value change found | |
During Glide Boost, Mediblaster shoots without pause between bursts. |
Major | 1 patchlast 16 Jun 2026 | |
Healing Ofuda fly 50% faster toward allies under half health. |
Minor | no value change found | |
An ally ahead of Kiriko gets 2 Healing Ofuda whenever a Kunai hits. |
Minor | no value change found | |
3 s of 40% faster attacks and reloads right after each Swift Step. |
Major | 1 patchlast 14 Oct 2025 | |
Allies touched by Protection Suzu run 30% faster for 4 s. |
Major | 3 patcheslast 9 Feb 2026 | |
Petal Platform restores 20 health each second to allies on top of it. |
Minor | no value change found | |
Rejuvenating Dash goes 30% farther. |
Minor | no value change found | |
An ally who grabs the seed from a Healing Blossom quick melee gets overhealth and speed. |
Major | 1 patchlast 14 Apr 2026 | |
Enough thorns stuck in a target within 2.5 s burst for 40 more damage. |
Major | 2 patcheslast 16 May 2025 | |
+50% damage and +25% knockback on the first Soundwave after a Wall Ride. |
Minor | no value change found | |
Using Sound Barrier also switches on Amp It Up alongside it. |
Minor | no value change found | |
Amp It Up stretches Crossfade's reach by 150%. |
Major | no value change found | |
The speed song makes Lúcio attack 15% faster, three times that under Amp It Up. |
Major | no value change found | |
Reviving someone with Resurrect gives Mercy 100 overhealth. |
Minor | no value change found | |
Guardian Angel reaches allies 30% farther away. |
Minor | no value change found | |
Damage boost from Caduceus Staff gains 5% and also reaches a second ally close by. |
Major | no value change found | |
10 less healing per Flash Heal, in return for one more charge. |
Major | no value change found | |
Remedy Aura builds up 25% faster. |
Minor | no value change found | |
For 2 s you deal 30% more damage to an enemy caught by Binding Chain. |
Minor | no value change found | |
Healing Kasa jumps to one extra ally, healing 10 more with every jump. |
Major | no value change found | |
Allies in Remedy Aura move 20% faster for as long as Katashiro Return lasts. |
Major | 1 patchlast 11 Aug 2026 | |
Coalescence can switch to only healing or only damage, each 30% stronger. |
Minor | 1 patchlast 9 Feb 2026 | |
Each ally Biotic Orb touches gets the first 30 healing at once. |
Minor | 1 patchlast 26 Aug 2025 | |
Pressing Biotic Orb again sends it back the way it came. |
Major | no value change found | |
Fade runs 0.5 s longer and lets Moira jump 50% higher. |
Major | no value change found | |
Starting Rushing Torrent returns 50% of your healing resource plus 10 ammo. |
Minor | 1 patchlast 14 Oct 2025 | |
Hitting enemies with water orbs makes Restorative Stream heal 30% more for 2 s. |
Minor | 1 patchlast 14 Oct 2025 | |
Guardian Wave returns along its path to where it began. |
Major | 2 patcheslast 16 Jun 2026 | |
Steer 3 water orbs at once, each with 60% less damage and 25% smaller charged blasts. |
Major | no value change found | |
Damage to enemies carrying Orb of Discord heals Zenyatta for 15% of it. |
Minor | 1 patchlast 11 Aug 2026 | |
A held double jump keeps Zenyatta hovering up to 3 s. |
Minor | no value change found | |
Charged volleys build 20% quicker and hold 1 more orb. |
Major | no value change found | |
Zenyatta can keep Orb of Harmony on 2 allies, each healing at 70%. |
Major | no value change found |
Click a column head to sort. Changed: patches whose notes change a value of this perk in 5v5 or 6v6. Not counted: the day the perk came, changes without numbers and changes that only apply inside an event.
Sources
- Names, pictures and icons
- Blizzard Entertainment, loaded from Blizzard's servers
- Short descriptions
- Counterpick, in our own words from Blizzard's ability and perk texts and the values on this page
- Changes
- Blizzard patch notes , as values, not as text; field names from the notes or from Counterpick