35 changes to 16 heroes29–4+229 better, 4 worse, 2 unclearPatch notes ↗
Standard modes 35 changes to 16 heroes

Defense Matrix
- Maximum duration
3→3.5s (better)

Micro Missiles
- Explosion damage
4→5.5 (better) - Damage
126→153 (better)

The Best Defense…
- Overhealth gained per target
35→40 (better) - Delay before overhealth begins to drain
1→3s (worse)

Commanding Shout
- Overhealth
150→175 (better)

Adrenaline Rush
- Wound damage self-healing multiplier
2→2.5× (better)

Overrun
- Knockback damage
25→30 (better) - Stomp damage
60→75 (better)

Cardiac Overdrive
- Duration
5→3s (worse) - Lifesteal
60→100% (better) - Damage reduction
30→40% (better)

Nemesis Form
- Bonus armor
225→300 (better)

Pummel (Nemesis Form)
- Pummel damage
60→65 (better)

Barrier Field
- Maximum health
1,400→1,600 (better) - Barrier regeneration rate
140→160/s (better)

Charge
- Wall impact damage
275→300 (better)

Pig Pen
- Area damage after activating
30→45/s (better) - Recovery time
0.55→0.4s (better)

Accretion
- Impact damage
40→80 (better)

Tesla Cannon
- Secondary fire charge time
1→0.85s (better)

Primal Rage
- Maximum health gained
500→700 (better)

Quad Cannons
- Automatic reload time while transformed
2→1.6s (better)

Adaptive Shield
- Allied overhealth transfer ratio+50% (better)

Particle Barrier
- Health
200→225 (better) - Duration
2→2.5s (better)

Projected Barrier
- Health
200→225 (better) - Duration
2→2.5s (better)

Peacekeeper
- One change without numbers

Concussive Blast
- Explosion damage
30→0 (worse) - Explosion knockback radius
6→8m (better) - Knockback+11%

Sleep Dart
- Duration of effect on tank heroes
3.5→3s (worse)

Transcendence
- Ultimate cost−10% (better)
Not tied to a hero role passives, subroles, items and rules
General
- Armor flat damage reduction
5→10 (better)
Tank role passive
- Ultimate generation reduction
30→40% - Knockback resistance
50→40%
Sources
- Names, pictures and icons
- Blizzard Entertainment, loaded from Blizzard's servers
- Better or worse
- Counterpick, by field and direction; fields without a clear direction stay grey
- Counters and reasons
- Counterpick