Plasma SaberMelee
Melee saber swings at up to 4 m, 60 damage each.
- Damage
- 60
- Fire rate
- 1.52 swings/s
- Range
- 4 m
Last changed on 8 September 2026: DamageChange

Ultimate cost: not collected yet
Melee saber swings at up to 4 m, 60 damage each.
Last changed on 8 September 2026: DamageChange
Automatic gun, 30 rounds of 12 damage, can headshot, loses damage beyond 20 m.
Last changed on 8 September 2026: Spread, Minimum falloff rangeChange
Barrier in front of you while held: 650 health, 5 s cooldown once destroyed.
Last changed on 8 September 2026: Cast timeChange
Needs Power Barrier up: 10 m dash, 70 damage, knocks enemies away.
Last changed on 14 August 2026: Cast time, RecoveryChange
Automatic fire for up to 4 s: 15 damage per round, can headshot, 5 s cooldown.
Last changed on 17 September 2026: Damage, CooldownChange
Level dash on fuel, steered by you: +70% speed, 15 damage, 1 s cooldown.
Last changed on 17 September 2026: Fuel drain rateChange
A destroyed mech lets you out automatically.
no values
125-damage slash out to 20 m, you get overhealth, enemies hit take +50% damage.
Rebuilds your mech in a 0.95 s transformation.
Last changed on 8 September 2026: Transformation durationChange
Power Barrier regains 40 health every time a Plasma Saber swing lands.
Propulsors use 30% less fuel as long as Power Barrier is held up.
Damage dealt by Surging Strike heals you for 150% of it.
Fusion Repeater trades fire rate for harder-hitting, perfectly accurate shots.
No data for this choice yet
Dots: 53 heroes, white: D.Mon. Blizzard , as of 25 Sept 2026
none known