233 changes to 27 heroes25–20+18825 better, 20 worse, 188 unclearPatch notes ↗
Standard modes 33 changes to 17 heroes

Jagged Wall
- Knockback damage
50→40 (worse) - Health
400→350 (worse)

Ravenous Vortex
- Bonus armor
300→250 (worse)

Scrap Gun
- Number of projectiles for primary fire
16→25 (better) - Damage per pellet for primary fire
6.25→6 (worse)

Take a Breather
- Minimum time before cancelable
0.8→0.6s (better)
Base values
- Base health
275→250 (worse)
Focused Rush
- Focusing beam's range+4 m (better)
- Movement speed+10% (better)
Base values
- Base health
250→225 (worse)

Railgun
- Primary fire shots-per-second
15→16 (better)

Stim PackMajor perk
- 2 changes without numbers
Inspring Strike
- One change without numbers

Locked OnMinor perk
- Cooldown reduction
1.5→1s (worse)

FoxtrotMajor perk
- One change without numbers
Base values
- Base health
225→200 (worse)

Ethical NourishmentMinor perk

Rushing Torrent
- Initial speed boost on activation+50% (better)
- Jump height+2 m

Guardian Wave
- Maximum range−5 m (worse)
- Shockwave drop height
3→20m
Stadium 200 changes to 14 heroes

Blade ParadePower
- Charge time
1→0.65s (better)

Cut 'Em, Gracie!Power
- One change without numbers

Royal BulletsPower
- Duration
3→2s (worse) - One change without numbers
Bigger MagnetItem · Rare
- One change without numbers

Zero GravityPower
- One change without numbers

Circuit BreakerPower
- Electric damage+5% (better)

Electro ClusterPower
- unnamed field→20%
- One change without numbers

Lightning RodPower
- One change without numbers

Volatile VoltPower
- One change without numbers

Lunar LeapPower
- One change without numbers

Moon LandingPower
- One change without numbers

Primal PunchPower
- 2 changes without numbers

Pocket ProjectorPower
- One change without numbers

Surge ProtectorPower
- One change without numbers

Tesla FieldPower
- One change without numbers
Thick SkinPower
- One change without numbers
Current ConvertorItem · Rare
- Cost→4,000
- 2 changes without numbers
DeconstructorItem · Rare
- Max ammo→15%
- Cost→4,000
- One change without numbers
Gibraltar GeneratorItem · Epic
- Weapon power→10%
- Cost→10,000
- One change without numbers
Harold's GlassesItem · Epic
- Max ammo→25%
- Cost→12,000
- One change without numbers
Zero-G SuitItem · Rare
- Cooldown reduction→5%
- Move speed→5%
- Move speed+50% (better)
- Cost→4,000
Horizon ExpanderItem · Epic
- Ability power→20%
- Cost→11,000
- One change without numbers
Unstable PrototypeItem · Epic
- Cooldown reduction→10%
- One change without numbers
Lucheng LaunchersItem · Epic
- Primal rage duration→50%
- Jump pack base damage→50%
- Cost→12,000
- One change without numbers
WintonItem · Common
- Health→10
- Cost→3,500
- One change without numbers
Premium Peanut ButterItem · Rare
- Health→25
- Cost→4,000
- One change without numbers
Smart-ArmorItem · Rare
- Armor→25
- Cost→4,000
- One change without numbers
S.PaceArmorItem · Epic
- Armor→50
- Cost→9,000
- One change without numbers
Simian SupplementsItem · Epic
- Barrier projection duration→50%
- Barrier projector's max health+300 (better)
- Cost→10,000
Fortified Jump PackItem · Epic
- Armor→50
- Damage received during jump pack−35% (better)
- Cost→10,000
Head HonchoPower
- unnamed field
30→15% - One change without numbers
Early DetonationPower
- One change without numbers
SunrisePower
- Slow duration
1.5→2.5s (better)
Flash In The PanPower
- Ultimate charge
15→20% (better)
Wanted PosterItem · Rare
- One change without numbers
Base values
- Income from damage and healing+11.7% (better)
ColdspotItem · Rare
- One change without numbers

Evasive ManeuversPower
- One change without numbers

Extra ChargePower
- One change without numbers

Launch VectorPower
- One change without numbers

Blitz BarragePower
- 2 changes without numbers

Carpet BombPower
- 2 changes without numbers

Recursion BatteryPower
- One change without numbers

Cyclic SalvoPower
- One change without numbers

Fuel DepotPower
- One change without numbers

Triple VolleyPower
- One change without numbers
Fuel ConversionPower
- One change without numbers

Heat SeekersPower
- One change without numbers

Speed KillsPower
- One change without numbers
Blast EnhancerItem · Epic
- Weapon power→15%
- Rocket launcher explosion radius→25%
- Cost→11,000
Precision TargetingItem · Epic
- Weapon power→20%
- Cost→13,500
- One change without numbers
Cairo CoolantItem · Rare
- Health→25
- Cooldown reduction→5%
- Cost→4,000
- One change without numbers
Overcharged OrdnanceItem · Rare
- Ability power→10%
- Mini rocket explosion radius→25%
- Cost→4,000
Helix InhibitorItem · Epic
- Ability power→20%
- Cost→11,000
- One change without numbers
Flight PlanItem · Rare
- Health→25
- Cost→4,500
- One change without numbers
Tuned TurbinesItem · Rare
- Health→25
- Cost→4,500
- One change without numbers
Forward ShieldingItem · Epic
- Health→25
- Ability power→10%
- Cost→11,000
- One change without numbers
Ana's Aim-AssistItem · Epic
- Health→50
- Cost→12,000
- One change without numbers
Base values
- Income from damage and healing+11% (better)

VenomousPower
- One change without numbers

Righteous CleavePower
- One change without numbers

WhirlwhipPower
- One change without numbers

OptimizerPower
- Repair pack healing+10% (better)

PackstackerPower
- Repair pack duration+50% (better)

God RayPower
- One change without numbers

Mender BenderPower
- One change without numbers

SköldkastningPower
- One change without numbers

Lindholm WallPower
- Barrier shield size+60% (better)
- One change without numbers

Aura FarmingPower
- One change without numbers

Consecrated GroundPower
- Starting ultimate charge→25%
- One change without numbers
Omni-BoostItem · Rare
- Health→25
- Weapon power→5%
- Shield bash distance→40%
- Cost→4,000
Haste PasteItem · Rare
- Health→25
- Ability power→5%
- Cost→4,000
- One change without numbers
Chain ExtenderItem · Epic
- Ability power→15%
- Whip shot range→50%
- Cost→9,000
Scavenged SteelItem · Epic
- Armor→50
- Cooldown reduction→5%
- Cost→9,500
- One change without numbers
Mitzi's MedicineItem · Epic
- Ability power→10%
- Cooldown reduction→10%
- Cost→10,000
- One change without numbers
Squire's SatchelItem · Rare
- Armor→25
- Cost→4,000
- One change without numbers
Valkyrian CoreItem · Rare
- Armor→25
- Cost→4,000
- One change without numbers
Dragons' IncineratorItem · Epic
- Armor→25
- Rally duration→20%
- Cost→9,000
- One change without numbers
Nullifier NeuroworksItem · Epic
- Armor→50
- Cost→10,000
- One change without numbers
Hardlight WeaveItem · Epic
- Armor→25
- Barrier shield health+150% (better)
- Cost→10,000
Orbital AlignmentPower
- One change without numbers

Blink BoostsPower
- Cooldown reduction
30→40% (better)
Triage UnitPower
- Bonus healing
35→25% (worse) - One change without numbers
Crepuscular CirclePower
- One change without numbers

Threads of FatePower
- Chain effectiveness
50→35% (worse)

Battle MedicPower
- Attack speed per stack
4→3% (worse)

SerenityPower
- Extra healing
20→10% (worse)
Protective BeamPower
- One change without numbers

Tethered TourniquetPower
- 2 changes without numbers

Supply SurgePower
- Cooldown→10 s
- Health→25
- Attack speed→5%
- unnamed field
50→25 - Cost→4,500
- 3 changes without numbers
Angelic AcrobaticsItem · Epic
- Ability power→15%
- Cost
10,000→11,000 (worse)
Blessed BoostersItem · Epic
- Ability power→10%
- Health
50→25 (worse) - One change without numbers
Not tied to a hero role passives, subroles, items and rules
Ballistic BufferItem · Common
- Health→10
- Cooldown→15 s
- Cost→1,000
- One change without numbers
Icarus ProtocolItem · Rare
- Health→25
- Weapon power→5%
- Cooldown→10 s
- Cost→4,000
- One change without numbers
Skyline NanitesItem · Rare
- Ability lifesteal→10%
- Cost→4,000
- 2 changes without numbers
ElectrolytesItem · Common
Field RationsItem · Common
- Move speed
20→30% (better) - One change without numbers
First Aid KitItem · Common
- One change without numbers
Emergency ChipItem · Rare
- One change without numbers
TechnoleechItem · Rare
- Health→25
- One change without numbers
Junker WhatchamajigItem · Rare
Vitality AmplifierItem · Rare
- Cost
4,500→5,000 (worse) - One change without numbers
Vishkar CondensorItem · Rare
- Health to shield conversion
100→150 (better) - Cost
4,000→3,750 (better)
Reinforced TitaniumItem · Rare
Iron EyesItem · Rare
- Move speed→5%
- Cost
4,000→3,750 (better)
BloodboundItem · Rare
- Cost
9,000→4,000 (better) - One change without numbers
Crusader HydraulicsItem · Rare
- unnamed field→5%
- 3 changes without numbers
Sonic RechargerItem · Epic
Overdrive CoreItem · Epic
- Cost
10,000→9,500 (better)
Sources
- Names, pictures and icons
- Blizzard Entertainment, loaded from Blizzard's servers
- Better or worse
- Counterpick, by field and direction; fields without a clear direction stay grey
- Counters and reasons
- Counterpick