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Overwatch 1 · patch of 10 December 2019

Overwatch 1 · six players per team

17 changes to 9 heroes10 better, 6 worse, 1 unclearPatch notes

Heroes 17 changes to 9 heroes

OrisaTank2 better, 1 worse, 0 unclear

Base values

  • Base armor200250 (better)
  • Protective barrier health900600 (worse)
  • Fortify cooldown108s (better)
SigmaTank2 better, 2 worse, 0 unclear

Experimental Barrier

  • Health1,500900 (worse)
  • Barrier health regeneration rate150120/s (worse)

Kinetic Grasp

  • Cooldown1310s (better)
  • Damage-to-shield gain ratio4060% (better)
ReinhardtTank1 better, 1 worse, 1 unclear

Base values

  • Steadfast passive knockback resistance3050%

Barrier Field

  • Health2,0001,600 (worse)
  • Movement speed penalty5030% (better)
MoiraSupport0 better, 1 worse, 0 unclear

Base values

  • Biotic grasp healing43.25 (worse)
D.VaTank1 better, 0 worse, 0 unclear

Base values

  • Defense matrix cooldown21.5s (better)
WidowmakerDamage0 better, 1 worse, 0 unclear

Base values

  • Grappling hook cooldown1012s (worse)
TorbjörnDamage1 better, 0 worse, 0 unclear

Base values

  • Overload cooldown1210s (better)
GenjiDamage1 better, 0 worse, 0 unclear

Base values

  • Ammo2430 (better)
ZaryaTank2 better, 0 worse, 0 unclear

Particle Cannon

  • Explosion radius22.5m (better)
  • Ammo cost2520 (better)

Not tied to a hero role passives, subroles, items and rules

General

  • Armor damage reduction35 (better)

Sources

Names, pictures and icons
Blizzard Entertainment, loaded from Blizzard's servers
Changes
Blizzard patch notes , as values, not as text; field names from the notes or from Counterpick
Better or worse
Counterpick, by field and direction; fields without a clear direction stay grey
Counters and reasons
Counterpick