Overwatch 1 · patch of 31 August 2020
Overwatch 1 · six players per team
21 changes to 11 heroes4–15+24 better, 15 worse, 2 unclearPatch notes ↗
Heroes 21 changes to 11 heroes

The Viper
- Max ammo
15→12 (worse) - Aim-down sights damage
85→80 (worse)

Biotic Launcher
- Grenade ammo
12→10 (worse)

Regenerative Burst
- Total healing
150→75 (worse)

Frag Launcher
- Impact damage
50→40 (worse)

Biotic Grasp
- Lingering heal
4→2s (worse) - Total healing
65→35 (worse) - Healing per second
65→70 (better) - Healing resource consumption rate
11→14 (worse) - Attach angle−37%
- Healing resource gain rate+50% (better)

Halt!
- Radius
4→5 (better) - Projectile speed
30→25 (worse)

Rocket Launcher
- Recovery
0.75→0.85 (worse)

Photon Projector
- Max damage
140→120 (worse)

Widow's Kiss
- Max ammo
30→35 (better) - Scoped ammo cost
3→5 (worse) - One change without numbers
Not tied to a hero role passives, subroles, items and rules
Armor
- Beam-type damage reduction against armor health pools
20→30% (better)
Sources
- Names, pictures and icons
- Blizzard Entertainment, loaded from Blizzard's servers
- Better or worse
- Counterpick, by field and direction; fields without a clear direction stay grey
- Counters and reasons
- Counterpick