23 changes to 12 heroes9–6+89 better, 6 worse, 8 unclearPatch notes ↗
Standard modes 23 changes to 12 heroes
D.VaTank0–1+10 better, 1 worse, 1 unclear
Light Gun
- Base projectile size
0.25→0.2m (worse) - Total projectile size→0.3 m

Take a Breather
- Damage reduction
40→50% (better)

Particle Cannon
- Primary fire minimum damage
85→95/s (better) - Primary fire maximum damage
170→190/s (better)
Base values
- Base projectile sizes
0.1→0.075m (worse) - Total projectile size→0.175 m

Concussion Mine
- Cooldown
8→7s (better) - Maximum damage
110→120 (better) - Minimum damage
20→55 (better)

Heavy Pulse Rifle
- Total projectile size→0.05 m

Pulse Pistols
- Minimum falloff range
12→10 (worse)

Widow's Kiss
- Total projectile size→0.05 m
- One change without numbers

Healing Pylon
- Cooldown
8→6s (better) - Cooldown when destroyed by enemies
15→12s (better)

Captive Sun
- Sunstruck explosion damage
100→160 (better)

Sonic Amplifier
- Base projectile size
0.15→0.1m (worse) - Total projectiles size→0.25 m

Caduceus Blaster
- Base projectile size
0.25→0.2m (worse) - Total projectile size→0.3 m
Base values
- Base health
100→75 (worse)
Sources
- Names, pictures and icons
- Blizzard Entertainment, loaded from Blizzard's servers
- Better or worse
- Counterpick, by field and direction; fields without a clear direction stay grey
- Counters and reasons
- Counterpick