SojournDamage2–02 better, 0 worse, 0 unclearRailgunNumber of shots to reach maximum spread8→12 (better)Spread−12% (better)
Soldier: 76Damage3–03 better, 0 worse, 0 unclearHeavy Pulse RifleDamage18→19 (better)Helix RocketsExplosion damage80→90 (better)Biotic FieldHealing per second35→40 (better)
SymmetraDamage2–12 better, 1 worse, 0 unclearPhoton ProjectorSecondary fire maximum impact damage45→50 (better)Secondary fire maximum explosion damage45→50 (better)Sentry TurretDamage per second40→25 (worse)
TorbjörnDamage1–21 better, 2 worse, 0 unclearRivet GunSecondary fire spread5→4.5° (better)Deploy TurretDamage14→11 (worse)Cooldown10→12s (worse)
ZenyattaSupport0–1+10 better, 1 worse, 1 unclearOrb of DiscordMaximum range40→30m (worse)unnamed field2→1.5s