Overwatch 1 · patch of 13 August 2019
Overwatch 1 · six players per team
19 changes to 9 heroes6–7+66 better, 7 worse, 6 unclearPatch notes ↗
Heroes 19 changes to 9 heroes
Base values
- Reload time per round
0.3→0.25s (better)

Inspire
- Healing amount
100→130 (better)

Repair Pack
- Charges→3
- Healing amount
150→120 (worse) - unnamed field+2 s

Whip Shot
- Out-going velocity
60→80 - Retracting time
0.6→0.3s

Barrier Shield
- Barrier health
500→200 (worse)

Shield Bash
- Stun duration
0.9→0.75s (worse)

Rally
- Ultimate cost+10% (worse)

Call Mech
- Pilot ultimate cost−12% (better)

Storm Arrows
- Storm arrows ammo
6→5 (worse)

Protective BarrierMajor perk

Hack
- Duration on enemy players
6→5s (worse)

Teleporter
- Maximum range
25→30m (better)

Minefield
- Projectile speed
10→12 (better) - Activation time
0.25→0.1s
Not tied to a hero role passives, subroles, items and rules
General
- Global ultimate cost+12% (worse)
Sources
- Names, pictures and icons
- Blizzard Entertainment, loaded from Blizzard's servers
- Better or worse
- Counterpick, by field and direction; fields without a clear direction stay grey
- Counters and reasons
- Counterpick