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Overwatch 1 · patch of 19 July 2016

Overwatch 1 · six players per team

14 changes to 7 heroes7 better, 6 worse, 1 unclearPatch notes

Heroes 14 changes to 7 heroes

BastionDamage0 better, 1 worse, 0 unclear

Configuration: Tank

  • Ultimate cost+10% (worse)
D.VaTank3 better, 0 worse, 0 unclear

Defense Matrix

  • Cooldown101s (better)

Self-Destruct

  • Ultimate cost−15% (better)
  • Explosion delay43s (better)
LúcioSupport0 better, 1 worse, 0 unclear

Sound Barrier

  • Ultimate cost+10% (worse)
MercySupport0 better, 1 worse, 0 unclear

Resurrect

  • Ultimate charge cost+30% (worse)
RoadhogTank0 better, 1 worse, 0 unclear

Whole Hog

  • Ultimate cost+45% (worse)
Soldier: 76Damage0 better, 1 worse, 0 unclear

Tactical Visor

  • Ultimate cost+10% (worse)
ZenyattaSupport4 better, 1 worse, 1 unclear

Base values

  • Base shields+50 (better)
  • Primary fire weapon damage4540 (worse)
  • Alternate fire weapon damage3540 (better)
  • One change without numbers

Orb of Discord and Orb of Harmony

  • Projectile speed30120 (better)

Transcendence

  • Healing amount200300/s (better)

Sources

Names, pictures and icons
Blizzard Entertainment, loaded from Blizzard's servers
Changes
Blizzard patch notes , as values, not as text; field names from the notes or from Counterpick
Better or worse
Counterpick, by field and direction; fields without a clear direction stay grey
Counters and reasons
Counterpick