Overwatch 1 · patch of 19 July 2016
Overwatch 1 · six players per team
14 changes to 7 heroes7–6+17 better, 6 worse, 1 unclearPatch notes ↗
Heroes 14 changes to 7 heroes
Configuration: Tank
- Ultimate cost+10% (worse)

Self-Destruct
- Ultimate cost−15% (better)
- Explosion delay
4→3s (better)

Sound Barrier
- Ultimate cost+10% (worse)

Resurrect
- Ultimate charge cost+30% (worse)

Whole Hog
- Ultimate cost+45% (worse)

Tactical Visor
- Ultimate cost+10% (worse)
Base values
- Base shields+50 (better)
- Primary fire weapon damage
45→40 (worse) - Alternate fire weapon damage
35→40 (better) - One change without numbers
Orb of Discord and Orb of Harmony
- Projectile speed
30→120 (better)

Transcendence
- Healing amount
200→300/s (better)
Sources
- Names, pictures and icons
- Blizzard Entertainment, loaded from Blizzard's servers
- Better or worse
- Counterpick, by field and direction; fields without a clear direction stay grey
- Counters and reasons
- Counterpick