Overwatch 1 · patch of 30 June 2020
Overwatch 1 · six players per team
9 changes to 4 heroes6–36 better, 3 worse, 0 unclearPatch notes ↗
Heroes 9 changes to 4 heroes

Barrier Shield
- Maximum health
200→250 (better) - Regeneration rate
100→85/s (worse) - Cooldown when destroyed
3→5s (worse)

Fusion Cannons
- Movement penalty
50→40% (better)

Micro Missiles
- Activation delay
0.5→0.25s (better)

Concussion Mine
- Trigger delay
0.156→0.1s (better)

RIP-Tire
- Time to take control of junkrat post detonation
1.5→0.9s (better)
Sources
- Names, pictures and icons
- Blizzard Entertainment, loaded from Blizzard's servers
- Better or worse
- Counterpick, by field and direction; fields without a clear direction stay grey
- Counters and reasons
- Counterpick