SombraDamage0–10 better, 1 worse, 0 unclearStealthMovement speed bonus reduction while revealed by damage50→33% (worse)
VendettaDamage2–02 better, 0 worse, 0 unclearBase valuesHealth175→200 (better)Total health250→275 (better)
HazardTank1–1+41 better, 1 worse, 4 unclearOff The WallPowerDamage60→40 (worse)Woof Woof!Powerunnamed field30→15%unnamed field15→10%Hit Me AgainMovement speed penalty reduction90→50% (better)Phreak Foilunnamed field50→25%unnamed field25→15%
OrisaTank0–30 better, 3 worse, 0 unclearEnhanced Target SensorsBonus damage25→10% (worse)Attack speed stat bonus10→5% (worse)Cost4,000→5,000 (worse)
RamattraTank3–2+43 better, 2 worse, 4 unclearRetaliationPowerMaximum damage→150DreadknightPowerunnamed field2→1sConversion ProtocolPowerHealing50→25% (worse)Voracious Maelstromunnamed field1→0.5sVoid BlightPowerVoid blight damage20→30 (better)R-7000 PowercellCost12,000→10,000 (better)Recursion RelayPowerDamage amplification10→15% (better)Second PhasePowerunnamed field100→75%Final FormPowerFinal form healing80→50 (worse)
ZaryaTank1–01 better, 0 worse, 0 unclearBase valuesCurrency earned from healing and damage+7.14% (better)
JunoSupport1–0+11 better, 0 worse, 1 unclearMediMasterPowerCritical damage175→200% (better)Long Range Blasterunnamed field5→15m
WuyangSupport0–3+10 better, 3 worse, 1 unclearWater College Hatunnamed field50→25%Overhealth per second10→5 (worse)Max overhealth30→15 (worse)Cost4,000→5,000 (worse)